命令模式
public class Receiver {
/**
* 真正执行命令
*/
public void action() {
System.out.println("执行操作");
}
}public interface Command {
void execute();
}参考
Last updated
public class Receiver {
/**
* 真正执行命令
*/
public void action() {
System.out.println("执行操作");
}
}public interface Command {
void execute();
}Last updated
public class ConcreteCommand implements Command {
//持有相应的接收者对象
private Receiver receiver = null;
public ConcreteCommand(Receiver receiver) {
this.receiver = receiver;
}
@Override
public void execute() {
//转调接收者的方法
receiver.action();
}
}public class Invoker {
//持有命令对象
private Command command = null;
public Invoker(Command command) {
this.command = command;
}
public void action() {
command.execute();
}
}public class Client {
public static void main(String[] args) {
//创建接收者
Receiver receiver = new Receiver();
//创建命令对象,设定其接收者
Command command = new ConcreteCommand(receiver);
//创建请求者,把命令对象设置进去
Invoker invoker = new Invoker(command);
//执行方法
invoker.action();
}
}public class AudioPlayer {
public void play() {
System.out.println("播放……");
}
public void rewind() {
System.out.println("倒带……");
}
public void stop() {
System.out.println("停止……");
}
}public interface Command {
void execute();
}public class PlayCommand implements Command {
private AudioPlayer audio;
public PlayCommand(AudioPlayer audio) {
this.audio = audio;
}
@Override
public void execute() {
audio.play();
}
}
public class RewindCommand implements Command {
private AudioPlayer audio;
public RewindCommand(AudioPlayer audio) {
this.audio = audio;
}
@Override
public void execute() {
audio.rewind();
}
}
public class StopCommand implements Command {
private AudioPlayer audio;
public StopCommand(AudioPlayer audio) {
this.audio = audio;
}
@Override
public void execute() {
audio.stop();
}
}public class Keypad {
private Command playCommand;
private Command rewindCommand;
private Command stopCommand;
public void setPlayCommand(Command playCommand) {
this.playCommand = playCommand;
}
public void setRewindCommand(Command rewindCommand) {
this.rewindCommand = rewindCommand;
}
public void setStopCommand(Command stopCommand) {
this.stopCommand = stopCommand;
}
public void play() {
playCommand.execute();
}
public void rewind() {
rewindCommand.execute();
}
public void stop() {
stopCommand.execute();
}
}public class Julia {
public static void main(String[] args) {
//创建接收者对象
AudioPlayer audioPlayer = new AudioPlayer();
//创建命令对象
Command playCommand = new PlayCommand(audioPlayer);
Command rewindCommand = new RewindCommand(audioPlayer);
Command stopCommand = new StopCommand(audioPlayer);
//创建请求者对象
Keypad keypad = new Keypad();
keypad.setPlayCommand(playCommand);
keypad.setRewindCommand(rewindCommand);
keypad.setStopCommand(stopCommand);
//发送命令
keypad.play();
keypad.rewind();
keypad.stop();
keypad.play();
keypad.stop();
}
}